To help evade these environmental dangers, the player will need to utilize an arsenal of equipment, including diggers, explosives, grapple hooks, drones, and more. These come in different forms, whether that's tentacles that grab players from above, monsters that suck them into the floor, or walkways that cave in on them while they're spelunking. Figuring out how to overcome problems won't be easy, with players have to find their way around an array of hazards. In a bid to disable the machine and move past it, Kaluski shows that players can switch characters at will, with the developer navigating a team of three separate crewmates through a different cavern to turn off the device. From the footage shown during the presentation, it appears the experience centers heavily around problem-solving, with one segment showing a character gruesomely die after swimming past a large underwater device. Hidden Deep's core premise tasks players with navigating a mysterious facility discovered below the ocean floor, seeing them guide a team of four explorers through various levels as they solve puzzles, navigate caves, and avoid enemies. RELATED: Xbox March Event will Focus on Indie Games and STALKER 2 Kaluski already looks to be building an engrossing sci-fi experience, with the game forcing players to be wary of their environment and use their wits to stay alive. In a hands-off presentation attended by Game Rant, the developer revealed a ton of new details about Hidden Deep, including how levels will play out, which creepy monsters players will go up against, and new multiplayer modes currently in development. Teaming with Daedalic Entertainment to bring his vision to Steam later this year, Kaluski is aiming to release an unnerving sci-fi experience that takes influence from horror classics like John Carpenter's The Thing and James Cameron's Aliens. The full game is aiming for release later this year.First revealed back in January, Hidden Deep is a sinister new side-scrolling sci-fi thriller developed by Cogwheel Software – a small production studio consisting of a single developer by the name of Lukasz Kaluski. You can grab the Hidden Deep demo from the game's Steam page. I will cross my fingers for a "peaceful spelunking mode" sometime down the line. There are two modes to play - a story mode with handcrafted levels, and a survival mode where the levels are randomised. You control your crew of brave souls either directly or by giving orders, and you'll need to coordinate their actions if you're going to survive. Doing all this in a relentless horror atmosphere before having my hands bit off by a disguised monster? No, no, no, no no.Īlthough a co-op mode is "being considered" according to the Steam page, right now Hidden Deep is a singleplayer game. Using drones to map the size and shape of adjacent caverns? Yes. This particular trailer was showing this week during the Future Games Show, although most (all?) of the footage is old.įixing ropes to cavern walls and ziplining across chasms? Yes. If you're braver than I, there's a demo you can play now, and a recent trailer below. But then, there are also terrible, gristly beasts that will rip you and your squad into chunks, and I'm a giant wuss. It's a 2D game about descending into caverns beneath the ocean and using physics, ropes, and gadgets to chart your way through. I might like Hidden Deep more if it wasn't for the monsters.
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